Hey everyone! I’ve been exploring the cloud gaming beta and wanted to chat about its performance for soulslike games, especially since I usually play on the Switch. The idea of playing these tough titles on various devices is exciting, but I have some concerns about latency and performance, particularly when it comes to speedrunning.
I’ve seen a range of reviews regarding the beta’s performance. Some players have reported issues with input lag that can disrupt timing in those intense boss encounters, while others appreciate the flexibility of playing on the go. For those who have tested it with retro or pixel art games, how did it hold up in terms of graphics and overall performance? Did you run into any significant issues?
I’d love to hear your experiences! Are there any specific settings or adjustments that enhanced your gameplay? And for those who are still on the fence about cloud gaming, what are your main concerns? Looking forward to your feedback!